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Ben, I don't really object. Besides, the main reasons for the termination of the VT project are much more prosaic than bugs (those in the know are well aware of this). To put it bluntly, if you're doing something for free and you find yourself in a situation where you no longer have the free time to do something for free, then you stop.
There's no arguing that Hota (in part thanks to the relatively larger number of developers) has a better chance of survival.
And how much money can influence things is quite obvious. I have n possible working hours per day. I have x needs per day. If the amount of money earned in a day does not cover x, then I have to work harder. At the same time, free projects are lower on the priority list than my own survival and that of my family. If, to put it bluntly, Hota brings the developers some tangible financial support, then the described situation (in which they will have to "abandon" the project due to the aforementioned equation) will be much less likely. That is, monetizing the project does not guarantee anything absolutely, but it simply creates more opportunities for the project to develop, thereby increasing the expected lifespan of the project. But - in any case, it is the personal choice of the Hota team: if a person wants to work for free, that is his right, and if a person does not want to work for free, then that is even more his right.
And arguing about whether monetization is good or not is the same as arguing about whether a person should be paid for the work they do, or not... In a market economy, it is obvious that you have to pay for work.
Нам это идеально подойдёт! (с)
"Совесть - она либо есть, либо её нет" (с) RedWhait HP