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Walkthroughs for custom maps.

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#2672
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Marlo_Stanfield
The question is more of a technical nature: are there any effective ways to get a stuck generation process moving? For example, I need to generate a specific creature for a week or catch a specific hero with a certain army in a tavern, but in 99% of cases, when the day changes, only one generation occurs (disabling HD+, SoD_SP, launching the game without HD-Mod does not help). I even downloaded SoD separately from the existing Complete edition, launched the save in it and in Era, the first unique day transition succeeds, but then the same sad week of a groundhog appears.

And maybe someone knows about any programs for generating a starting save?
Here, the question is what exactly you want to catch. Either it's a starting save or a save when transitioning to a new week. The number of starting generations is limited; they are definitely not infinite. In my observations, it depends on the starting difficulty set in the editor, as well as the number of random variables (like random artifacts, etc.). There is a program for generating it; look in the Royal Games topic on the portal. If you don't find it, I can upload it on the weekend.

For transitioning to a new week, it often happens that a week of some rat is generated, and no matter what you do, it keeps happening. In my observations, going back to the previous battle, replaying it, and repeating the actions of the last day helps. It also helps if some hero has remaining movement points. These are all my observations; I don't know what the theory says about this, but it helps me)