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the resources of the warehouse can be changed in the GameMechanics/RefTables/TownTypesInfo file in the ResourceSiloIncome section.
taverns can be manually built in each city in the editor, or if using a script, it can be done like this:for i, town in GetObjectNamesByType('TOWN') do
UpgradeTownBuilding(town, TOWN_BUILDING_TAVERN)
end
Thank you very much, kind person :) :smile54: You really saved me from sleepless nights! ))
I tried to increase your "Morale" - the message seems to have been sent and everything worked, but visually nothing has changed :smile44: