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Плагин Fresh Mod для SOD

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#43
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Meo
But wouldn't it make more sense to determine the reward for cons and hives simply by terrain type?

I'm getting tired of this eternal cheese with strike stacks. Hives and cons are effectively the most desirable objects on the map, it's imbalanced.

Initially, that's what I planned, but then I realized it's not the best option. Because it won't allow quickly wiping out strike stacks, which means the game's tempo will drop, and players definitely won't like that.
Dealing with 3-5 small different stacks of levels 6 and 7 is quite the "pleasure."
Furthermore, the significance of duplicate native respawn zones will increase many times over.
And in the finals, you'll just have one mishmash of stacks facing another mishmash.