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Modding FAQ

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#33
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the resources of the warehouse can be changed in the GameMechanics/RefTables/TownTypesInfo file, in the ResourceSiloIncome section. Taverns can be manually built in each city using the editor, or, if using a script, it can be done like this: ``` for i, town in GetObjectNamesByType('TOWN') do UpgradeTownBuilding(town, TOWN_BUILDING_TAVERN) end
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