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Awakening of Evil

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#482
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Decided to try replaying this campaign (of course, with a different hero), and today I finished the first mission. Knowing the map structure, it was significantly easier to play. At the beginning of the game, I got lucky – after the first victory, I received the Logistics skill, which became the key to success. I quickly leveled up the hero in the Dungeon, which allowed me to enter the library relatively easily, where I learned "Darkness" :smile09: and headed to the surface. At the top, I made my way to the nearest upgrade tower, where I could transform beasts into Furies, and then rushed to free the red witch :smile23:. After freeing her, Sigrif focused on collecting Necropolis artifacts, and after obtaining them, he passed them on to the red witch and, ignoring everything, ran towards the red gate :smile13:, and the gate guardian (in the tent) passed the artifacts to the red witch. After entering the red gate, the hero immediately ran to eliminate the Angel and Demon outposts :smile13:, ignoring the neutral creatures that were not directly in the way, as well as the resources and artifacts they guarded :cool:. As a result, already in the second month, he reached the main clearing (where there are two trees that increase the level) and immediately freed the white witch :smile23:, after which Sigrif rushed to the center of the map (to the prophet near the Phoenix outpost) to receive the quest to dig up the Tear of Ascha. Along the way, he eliminated neutral creatures encountered on the road (the "Path of War" skill only accelerated movement), while both witches collected the resources and artifacts they found, and also (if possible) completed some quests. With the help of "Berserk," Sigrif defeated the Phoenix outpost (the battle is attached), after which he spoke with the prophet, which provoked the appearance of Ossir's scout. The scout immediately rushed to the center :smile19: to kill Sigrif, but Sigrif and the white witch teleported to the area where they receive the quest to destroy the Orcish camp the next turn using a one-way portal. There, they managed to level up the white witch in a couple of battles (one of them is attached), then both heroes increased their stats in the library, gathered additional troops and useful artifacts, after which Sigrif ran through the four-way teleport to complete the quests to find the Tear of Ascha, and the white witch began to hang around in that area near the entrance to the teleport to distract Ossir (the scout), for whom she had a very "pleasant" surprise :smile54: (the Berserk spell). Ossir, as expected, also turned towards the four-way teleport to intercept Sigrif, and the red witch ran further to the center of the map (where the entrance to the Dungeon is), and also obtained (bought) a couple of hints. Ossir, reaching the teleport, got confused :smile07: and, instead of chasing Sigrif, rushed after the white witch, who began to retreat towards the Orcish camp, which gave Sigrif several days to complete the quests. Then she self-destructed :smile51:, destroying most of Ossir's army (the battle is attached). Meanwhile, Sigrif dug up the tear and rushed back to the center of the map, Ossir recovered, but it was too late. As a result of all these maneuvers, Sigrif reached the place without losses, passed the Dragon Utopia and the Elf Guard, and went into the Dungeon :cool:, and beforehand, he let the red witch into the same Dungeon. As a result, in the lands of the Traitors, there was not only Sigrif but also his companion, which greatly simplified the further war ;) (the key battles with Letos and Debilka are attached). Fortunately, the enemy heroes were eager to catch the red witch, and as a result, Sigrif caught them on the street, not in the castles. On the surface, Ossir, who was fiercely chasing Sigrif, realized that he had been tricked when the target disappeared from under his nose into the Dungeon :confused: and ran home, but it was too late, and Raylag managed to block his retreat and easily crush him :cool: (the battle is attached). As a result of this "blitzkrieg," I managed to complete the mission in three and a half months (which is three months faster than last time), but at the same time, I did not complete most of the optional quests, did not fully collect the Dragon set, did not visit most of the towers, camps, arenas (and similar places where you can increase stats), and even ignored one tree. But, I still reached level 36 ;) . P.S. I developed: magic, logistics (with an emphasis on melee combat), combat (with an emphasis on hand-to-hand combat), darkness (with an emphasis on pain), and summoning (with a jab into the ground).
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)