Is it the same in other CCGs? I don't think so, but I'm not sure.

Not to mention Zoolock with healing effects, which was the strongest deck in the meta for a couple of months - if those effects worked like in SW, it would put unkillable stats on the board in turns 1-2 twice as often, probably.
It works!! Two turtles hatched, followed by the evolution of a knight and a legendary. I, on the other hand, couldn't get the witch to work. The deck is too heavy, I'll try it after the nerfs.
To sell my soul