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#6725
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wtf



It felt a bit unsettling to end the gaming session like that.
Wouldn't the balance be a bit (or a lot) better if effects that depend on healing/damage were only activated when the healing/damage actually occurs?
Is it the same in other CCGs? I don't think so, but I'm not sure.
I trust this champion; he definitely deserves this flair.
Or maybe this is a new super player who managed to thoroughly study the game and reach master level in just half a season? x)
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