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overwatch, league, dota, hots, smite
My expert superficial opinion on the downsides of each and some nuances.
Overwatch
- Demanding on hardware
- Costs 2k rubles
Actually, that's probably enough to stop there. I got a bit carried away and forgot how much it costs, and I don't want to recommend a quite expensive purchase without any guarantees that we will actually play.
League of Legends
- The laning phase is quite long, so getting stomped during it is very unpleasant.
- A billion champions, most of whom are quite lackluster, but there's surely someone who will suit everyone's taste in terms of both visual design and Gameplay.
- Balance changes very frequently, so it's hard to keep up with all the updates without a lot of effort. On the other hand, I stopped reading them three years ago and it hasn't affected my experience that much.
- You need to last-hit creeps.
- You need to reach account level 30 to unlock all runes and summoners, but they seem to have made this process shorter.
- Champions are bought with in-game currency.
Dota 2
- Seemed the most complex of all to me, both in terms of itemization and mechanics. I could easily be wrong about this, but that's how it stuck with me.
- All heroes are available immediately.
Heroes of the Storm
- The most casual of them all, just launch and play. It's very easy to figure out what's what. You don't need to last-hit anything; the game tells you what to do and so on. There is no laning phase as such; the whole game is about team fights, so losing isn't as unpleasant as in other games.
- Matches are faster than in other games (except for Arena in Smite) and more dynamic, but even more snowball-y.
- Blizzard is just stupidly greedy. 20/30 gold per match when most heroes cost 10000 — the worst thing I've seen in these games.
Smite
- A game with a shooter element; for some, it will be a plus, for others, a minus.
- The most successful theme, in my opinion. Mythology is nothing new, but it looks more interesting than what's in other MOBAs. You don't just play, you also learn something new!
- The local rift is quite tedious, but other modes are pretty good.
- Gods are bought with in-game currency, but the rates seem better than in League and HotS.

My personal preference is: LoL > HotS/Smite > Dota, but probably HotS would be the best fit right now since it's the most beginner-friendly, and if that works out, then you can try other MOBAs.
Maybe someone else played Tox too?
I did, but not that much.
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