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Monetization of the game "Heroes of Might and Magic 2, 3, ..."

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Hello everyone! If this question is not in the right section, please ask the moderators to move it to the appropriate one, thanks.

I perfectly understand that this question has been raised more than once.
I will try to be specific and concise. Why are there no paid tournaments for HMM? Why is there no online platform where you can participate in tournaments of various levels: team play, playing against the AI, survival mode, walkthroughs, etc. But not just in tournaments for fun, but where there is a prize pool and an entry fee.

For example, I sometimes play chess on the Lichess website, and tournaments are held there around the clock in dozens of categories. True, it's free). Very rarely, prestigious arenas are held with a prize pool of 500 bucks. Why isn't there an ANALOG for Heroes?

There seems to be some kind of community in Russia? Yes, there seems to be. Well, several thousand, tens of thousands can be gathered. This is more than enough.

I'm looking at all this from my point of view! I play poorly, of course, it goes without saying. But I wouldn't mind playing in tournaments, but not just for FUN, but so that there are monetary prizes. Yes, my chances are close to zero, I don't care, the fact itself is important. I am ready to pay an entry fee, for example, 1000 rubles, when the prize pool is 200K.

For example, invest 5 million rubles in servers, marketing, and creating such a platform. Organize all sorts of tournaments, fill the site with content. They want 2 people to compete against each other - they put 300 rubles each into the bank. The organizer/platform takes 10% for itself, like judging, checking for cheating, etc., and the rest goes to the winner. Honestly, I would play in such matches.

What is the problem with creating such a platform? After all, local gurus have thought about this 1000 times. What is the main obstacle to this process? That people don't pay? Have you checked this? Is there no one to do it seriously? Is there no necessary investment? Are there no prospects in this direction for HMM?

I read about how offline tournaments are held, for example, and I, sorry, *don't care about the watered-down gameplay. 500 saves in 1 battle. You can't play like that, IMHO. There should be tournaments with elements of randomness - that's the whole point of these games. But never mind, it's not important. I'm interested in understanding the monetization of this area. Why hasn't it been put on cool money flows yet...

And lastly. I will never donate 50 rubles for streaming Heroes or I will never buy a subscription for Heroic content, but I would pay to participate in tournaments of various levels, etc.

Enlighten me simply, why is there no monetization of this magnificent turn-based strategy?
Thanks for your attention and respect to the entire Heroic community.

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1. If I remember correctly, there was a tournament on the Hive with entry fees (possibly more than one). But:
- mostly TOP players are willing to pay and play for these prizes, as there is a chance of winning. There are, of course, exceptions, but less often.
- there must be an authoritative organizer and an authoritative treasurer, otherwise who will want to pay and subscribe to this?
- there must be authoritative and experienced judges. They must be trusted, and they must be ready to delve into the dirt, spend their time and nerves. The higher the prizes, the higher the principles of the players and the more controversial situations (I speak from personal experience).
- Most of the TOP players are family people and adults, they would rather spend money on their family or something worthwhile than on entertainment.

Based on this, we get a situation in which either a group of proven and knowledgeable people is gathered to reduce conflicts, or everyone is invited, but the organization and judging are done by free people who are ready to endure everything, resolve everything and be ready for anything. And обязательно грамотно и четко прописанные правила, в том числе и по поводу взносов, возвратов, спорных ситуаций и т.д.

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2. Regarding platforms:
- Dozens of online tournaments are held every year on the Heroesworld.ru portal for players of different levels (including with prizes).
- A number of tournaments are held in groups on social networks (also with prizes).
- Dozens of offline tournaments are held on the HeroesPortal.net portal (walkthroughs or map creation).
- The guys from the HeroesWorld portal organize Heroic gatherings every year for tournaments with prizes and joint recreation (CIS Championships, M200 St. Petersburg, Siberian Championships, etc.).
- There are a number of players who play for stakes with trusted players.
- Show tournaments with prizes are held (Twaryna, Armag, YaR).

And this is not even mentioning foreign resources.

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3. Regarding donations to streamers. This is a voluntary matter, but it is what encourages guys to stream more often, not to abandon Heroes and even organize something interesting for the game (tournaments, show tournaments, entertainment programs, BO meetings, show matches and much more). By not supporting streamers and organizers, you yourself are slowing down the development of this area. For some streamers, streaming Heroes is already an additional source of income, which in the future may turn into a full-time job. Heroes takes up too much time to constantly sacrifice personal time. Fortunately, there is plenty of choice among streamers on different platforms - I know about a hundred.

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4. Regarding investment and attracting sponsors. At the moment, everything you see is the result of the work of the fans themselves, who maintain the portals and organize tournaments, act as judges, make plugins, release new versions, and everything, everything, everything... All this is done by sacrificing personal time (often at the expense of finances).

Can official and serious sponsors come to the rescue? The question is rhetorical. Here you need to ask yourself - is there a prepared ground for this:
- do we have official legal leagues with judging that will not raise questions, tournaments are fully covered, and instead of chaos, everything works stably and confidently?
- do we have prompt online support for players, sponsors, etc.?
- do we have any guarantees that we can provide to sponsors? Or will we ask them to believe us on our word?
- do we have a large audience of viewers? I don't think I've ever seen even 2,000 viewers on Heroic channels. 1,000 is sometimes seen by a few people.

For example, it would be possible to cooperate with bookmakers and organize bets on the game in the appropriate league or tournament. But how can a bookmaker be sure of the fairness of this league if there are no all streams with high-quality commentary and design, if there is no guarantee that the tournament or league will fall apart halfway through, if there is no way to track the fairness of the players themselves (what if they cheat, stream, make deals with each other)?

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What is the main obstacle? We ourselves! It depends on us and the quality of the content, and the popularity of the game, and its development paths in the future.

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