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Epic War Age (EWA) - Adapted Mod Collection

#803
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atlant108
If you disable everything, it shouldn't be a problem.
Hello! Could you please tell me if there's a universal way to determine whether scripts from version 3.1 are used in a single map or a custom campaign, as they interfere with playing with the Ultra EE mod on AI?
And a more general question: are there any custom campaigns in Heroes of Might and Magic 5 that are similar to those in Heroes of Might and Magic 3, consisting of multiple multiplayer maps (not scripted) with various victory conditions (not just "defeat all") and a text-based storyline? Because such campaigns would be ideal for playing with the Ultra EE mod (in EWA/MMH5.5/with a clean installation).