Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
- Which faction is stronger? (Necropolis, Tower, or Conflux)
I also think that everything depends on chance... IMHO, both Necropolis and Tower at the beginning of the game depend on the availability of nearby resources (especially sulfur, dragon stones, and crystals). There have always been doubts about the Tower – whether it will be possible to build a Tower of Magi or not – that is the question. Although the "blue" gremlins shoot, they are essentially not very good as ranged units. Of the units of levels 1-3, only golems are good, perhaps, due to their natural resistance to magic and a fairly large number of hit points. However, they also move slowly, and if there are no ranged units left in the army, it takes too long to move them across the entire battlefield...
Conflux has it a little easier: you can create ranged units (Thunder Elementals) without any particular problems and play in battle, so to speak, "from defense" – especially against Necropolis, where obtaining ranged units is associated with certain problems... Besides, among these "magical" castles, the mages of Conflux probably have the best starting characteristics (if I'm not mistaken, 0-0-3-3).
Therefore, my hit parade looks like this: -Conflux -Necropolis -Tower