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The Reime Sisters, Part I
This series of books is dedicated to the Reime sisters, two girls from Lightria with very unusual lives. Their story is based on the accounts of people who knew the heroines personally.

Sanexa Reime
The Reime sisters moved to Lightria from Leito, where they were presumably born and raised, when they were 19 and 16 years old. They lived together for two years, but then settled separately and tried to avoid meetings, as their views on life had become fundamentally different by that time. The younger sister, Laisha Reime, was serious, responsible, chaste, and devoted all her time to either work, household chores, or honing her martial craft. As a result of her hard work, honesty, and determination, she attained the position of captain of the Lightria guard at a very young age, and later the title of champion of Lightria. In other words, the king himself recognized her as the strongest warrior of his domain. In other words, the younger of the Reime sisters achieved great success, but could it be said that her sister was a lesser person? Not at all. The elder sister, Sanexa Reime, was a person of many talents and possessed excellent skills in herbalism, poison-making, hunting, and arcane magic, and was also adept with both the bow and the dagger. But her talents were not limited to these, and she gained her fame for entirely different reasons.
Sanexa, among other things, was very beautiful and actively used her attractiveness for both mercenary purposes and simple pleasure. Among her numerous partners were both simple men of Lightria, distinguished by strength and endurance, and influential residents of the capital with fat purses. In general, Sanexa refused to work and engaged only in what interested her, and her debauched lifestyle was merely a successful combination of pleasure and profit. Her wealthy and carefree life, however, came to an end when she bit off more than she could chew and charmed the Astrian king. Emufrep "the Amorous" did not receive this nickname for nothing, and, naturally, extramarital affairs were rarely uncommon for him. His spouse, Ines, had already grown accustomed to such behavior by this time, but the case with Sanexa turned out to be different. Unlike Emufrep's previous romantic escapades, he and Sanexa spent a great deal of time together and their passion did not fade: months passed, and the king did not tire of his mistress. Ines, fearing for her marriage and the future of her children, decided to put an end to this. She waited until Emufrep left for a meeting of the Council of United Kingdoms and threw Sanexa into the dungeon. Thinking of how to get rid of her rival, the queen decided to take revenge. The idea that came to her was quite primitive, but she liked it very much. "I heard you love to work with this body," she told Sanexa when the guard brought her into the throne room and forced her to her knees before her, "be grateful, I have decided to reward you for your previous efforts." After a short exchange of glances, she announced that every palace guard could use the prisoner as a toy to satisfy any of their needs, and that everyone who participated would receive one gold piece, and whoever came up with an interesting "game" would receive as many as ten. The promised money combined with the prisoner's ethereal beauty attracted almost all the palace guards to this event; only those who were either too virtuous or simply feared the king's wrath refused to participate. Over the next week, Sanexa Reime would undergo a very harsh and unique experience, but the queen played her game too long and failed to finish what she started before Emufrep's return. The king returned earlier and without warning. His next meeting with Sanexa took place in the stables — his mistress was lying unconscious under the stallion of his spouse, which he had given her several years ago. Ines first accused her husband of what happened, but then began to invent excuses, and when those failed — to beg for forgiveness. Ultimately, Emufrep placed his spouse under house arrest — a small room without windows, containing nothing but a bed — and fired all the palace guards who participated in the debauchery, sending them to life imprisonment in hard labor (since such an event could have led to a riot and endangered the capital, the king used the help of his army to neutralize the guards). He no longer wished to see Sanexa and ordered her to be escorted out of the city. Not only without any property, but even without clothes, Emufrep's subordinates threw her into the forest outside the city, forever banning her from appearing there again.
After this incident, Sanexa settled deep in the forest in an inconspicuous cave, where she restored her health and practiced alchemy, magic, and much more. Hunting skills helped her avoid starvation and survive. Over time, she began producing potions forbidden in the kingdom and traded them with black market dealers in exchange for various items and money.
Her trail vanished in 325 when a squad of inquisitors raided the cave where she lived. Sanexa escaped with the help of a teleportation scroll, and since then, nothing has been heard of her.

An alchemical recipe is included in the book.
Sanexa's Ointment
Maintains the health and beauty of the skin
+5 to attractiveness with regular use (effect appears only after a month).
Sonatka (5), cherry (5), strawberry (5), chamomile (5), gold powder (1), flame resin (1), underground glowing crystal (1), snowberry (5), male essence (1), macerat grass (5), lemon (1).
Crush everything and mix well, heat to boiling, leave to stand in the cold until the next morning. Heat to room temperature before use.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария