Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Well, they shouldn't have showcased that feature on streams; otherwise, it wouldn't have been patched. Besides, everything was manageable there; the only annoying encounters were with ghosts and vampires. Honestly, I don't quite understand the problems with the first Necromancer; he's a very straightforward enemy compared to others. Sometimes, he can even be defeated with almost no losses, and the losses of fairies/dancers on him, in my opinion, aren't critical and are compensated by reinforcements. Agility was also added specifically at the beginning to make the dragon more resilient while it's still being developed.