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Walkthroughs for custom maps.

#2643
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Dunkler HorizontV02 (standard version)
Author: Dungeonmaster

Walkthrough in parts. Part 5 - final (days 511 – 637)

I am attaching a map of the movement of the main forces, a couple of save files, and screenshots.

18. Fifth and sixth months
511-517. We finish off the center with our Necromancers, the rest pass through the upgrade locations, and we take the necklace from the Angel Alliance that gives +3 to all stats.
521-527. We go down to the Barbarian respawn point to another underground location – there we capture another human Castle (built) to increase the number of Archons, and visit the library there to increase the main hero's stats.
531 – 537. We go to the underground location at the Flax respawn point to get the book of water. On day 533, we kill Water Lord (Lakus).
541 – 547. We capture the blue tent, which we need for further progress.
611 - 617. North of the Inferno zone, we kill the Guardian of the Oasis from the Azure faction, jump into the teleport, kill Luftwaffe there, and then immediately take the book of air. We buy Azure Dragons in the underground location (just in case).
621 – 627. Mephala completes quests for 100 Orcs on boars and 15 Phoenixes, receiving +15 to attack and +10 to defense. On day 625, we kill Arlash, and on day 627 – Shakti, and capture the Dungeon Castle Kerker. The advantage in forces is so significant (see screenshots) that we could easily have coped without Liches, only with Archons, Fanatics, and Snipers. We also visit the black tent nearby.
631 – 637. With the book of air, we fly to the underground location in the Losthold Castle, where we kill the very weak Malekith (almost a zero-level hero) and Sephinor. On day 632, the blue one is killed. In the far northeast of the map, with the book of air, we open the Guardian, kill the Azure creatures, and take the Sword of Justice. On day 637, we fight Vokial, and on the same day – the main boss – Kharask. Since there were many Liches, I killed the bosses with Adelaide (stats 25 against 99). However, if we take Mephala with her skills and stats, gather and equip the Angel Alliance, she could have easily defeated the bosses without Liches. Fortunately, Mephala's mana can be increased to more than 2000 (increase knowledge by 50 on artifacts + intelligence + mana doubler in the Dungeon).

I don't want to repeat the walkthrough without Liches, but I am sure that it is quite possible to finish the map even in the 6th month. For this, Mephala with Vampires, which I collected in all the external dwellings, and of which there were more than 1600 by the end of the game, would go to various anti-magic garrisons and battles with dragons in the cursed lands.
Overall, I liked the map, everything is dynamic, the player can choose where and how to go, how to start the walkthrough, what to do in the middle of the walkthrough, and how to finish the final. I repeat that the map could quite easily be completed without Liches, but for some reason, I was in a hurry to finish the map, so I did everything with Liches.
I hope that everyone interested will enjoy the walkthrough. Play Heroes of Might and Magic 3!
Thank you to the author, Dungeonmaster, for the wonderful map!