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Considering I changed jobs and had to rework some parts, the development has slowed down a bit.
I don't think I abandoned it; the job change and new ideas just delayed the mod's release.
Added 3 minutes later
As a result, after considering many options, I came to the conclusion that the option that would be mathematically correct (i.e., consistent with the concept of maximum difference between the eight combinations) would conflict with the game's mechanics and canon (for example, it would require giving Orcs or Humans a 15% bonus to magic, which does not correspond to the canon, and would also force me to increase the Gnome's magic percentage and decrease the knowledge percentage, which has already been described in the Gnome's case).
It seems you managed to achieve a balance after all!
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!