Author: Dungeonmaster
Review in parts. Part 2. (days 211 – 247)
So, the first month ended with the capture of the purple castle, and I decided to plan the next month. Now, at the beginning of this map's Walkthrough, as mentioned before, I was generating starting saves and on one of those occasions decided to check what magic is available in the 2 human castles. Seeing the resurrect spell in the 2nd castle, for some reason, I thought it would drop there next time too. But, as it turned out, in the current Walkthrough, the resurrection magic did not drop (meaning there is randomness), and resurrect is only available in the castle at the Inferno respawn…
This is certainly not a failure yet, but the situation is veeeery bad, because there is essentially almost nowhere to move further without resurrection magic - heavy guards are stationed everywhere and it will be impossible to conduct further battles without losses.
Therefore, for the 2nd month, I set myself 2 tasks: reach the Inferno respawn as quickly as possible at any cost (although I am almost sure the author did not plan a quick exit to it!) and learning the resurrection spell (by visiting the castle with the required same). And the second task, more important – obtaining the earth magic book in the underground, guarded by rust dragons and earth elementals.
I am attaching the force movement map on the 1st screen, a couple of saves, and screenshots.
6. Fifth week (advance and capture of Inferno respawn)
211-231. We buy up all angels, archers, and fanatics in our home castle, and with Mephala we break through the northern guard of liches to exit to the Rampart respawn. Right there we break a legion of earth elementals for experience and 2222 imps. With Mephala we move northeast, ignoring the Rampart castle, as it is currently guarded by 50 green dragons outside and an even larger army inside. We capture another conservatory, and after that, we give the 12 available angels to the lackeys, who take them south to the fort on the hill for upgrade, since building the Upgraded Portal of Glory is still beyond our means; money is still lacking. Mephala begins to travel toward the Inferno zone in the northeast, breaking neutrals – reaching level 24.
212.PURPLE PERISHES. His last hero was blocking the passage to the earth book in the underground with huge forces, and without castles he disappeared on the 7th day. He had no artifacts with him, so let him perish.
214 – 215. On 214 Mephala spends the night in the Barbarian castle Baruk with the main forces, while from the south they bring her 12 archangels + 40 upgraded pegasi. On 215 Mephala breaks a ГО of 95 same bears. With slow, quicksand, 210 archers, 42 fanatics, and 12 archangels, this is an easy battle. Right there we kill 228 efreets. We get closer to the enemy garrison.
216. We take the enemy garrison; the battle is not simple. Yes, there is slow + blindness, but no resurrection. See force screen. Autobattle suggests we retreat! :) At first I thought this garrison couldn't be countered, but that's why Mephala is level 25, to endure it! We use mass slow, obviously. In the first round, we try for the following: catch morale for archers + fanatics and shoot at his magogs; meanwhile a single griffin flies toward the enemy so almost all his stacks fly toward it (but don't reach). Then we shoot down efreets first, blind the devils, and others. Don't forget that there is STILL no resurrection! Overall, we managed to take this garrison ALMOST WITHOUT LOSSES (maybe a couple of griffins). No other hero besides Mephala could have broken this garrison in this situation. After that, Mephala reaches the Inferno castle, settles in, buys 4-Mage Guild and obtains RESURRECTION. This is the turning point.
I had to be greedy: for the first time in the Walkthrough, I did a dismiss/hire on the same day with Kirry and captured the 2nd Inferno castle in the east.
217. Overnight, Khalid and Calch approach us, stunned by surprise (since Mephala was sitting there with only 1 pegasus, the rest of the army was in the castle without a hero). We kill Khalid (stats 14/12/11/9) easily, but as for Calch with stats 27/29/11/6 and tactics (see screen), we cannot kill him without losses - neither in the field nor EVEN in the castle. Autobattle fails completely! No matter how I tried, there are still terrible losses. Therefore (and the end of the week is upon us) we do a feint: with rescued heroes we try to capture dwellings and resources, Mephala flees from the Inferno respawn together with the army, and a rescued hero with speed captures the 3rd Inferno castle in the north. In the captured castles, we place guards with imps (to trick Calch). As expected, Calch gets aggroed by Brennadh castle and goes to take Magma northern castle – he doesn't touch Mephala.
So, the first goal is achieved – resurrection spell taken, now we can "do business" :) We will finish off Calch later; in general, enemies are not interfering yet. We proceed to a more important mission – get the earth book, and with it greater movement dynamics with town portal. First thing is to take the brown tent.
7. Sixth week (taking Rampart castle and going to the brown tent – needed for passage to КЗ)
221 – 223. Calch goes and takes his northern Magma castle, then unexpectedly leaves for the west from the respawn to hit neutrals. He also has no money for rescue; all Inferno castles remain unrescued. On 223, Ciel and Erdamon approach the Barbarian lands from the east with not very large flax forces. Using this pause, we move all forces to the far west and Mephala takes Elvinir Rampart castle without much trouble (intelligence allows having enough mana to restore archangels in battles with dragons). Again, I had to use dismiss/hire of heroes.
224-227. Almost all heroes hang out in the center of the map, forming a chain. Along this chain, we transfer Rampart forces toward the Barbarian respawn, catch and kill Ciel. Then – back to the same rampart and brown tent, leveling up heroes there.
Results of these two weeks: resurrection taken, red opponent "damaged" (no longer accumulating forces), several secondary heroes leveled up, the most important being Kirry level 21 and Kasmir level 23, since both have log + pathfinding, which allows them to either break medium guards (Mephala doesn't have time to reach all points) or quickly transport the army back and forth. Mephala is level 29. Unfortunately, we still didn't take the brown tent; the guard is just too strong! On the other hand, we started upgrading archers to snipers.
8. Seventh week (finishing off red Inferno)
231-233. We buy more archers in castles + fanatics, bring them to the main forces. Unfortunately, the brown tent is guarded by 1120 black knights on cursed land. Even with slow we cannot separate and shoot them down; there are too many, the strength of the archers is not enough. Therefore, we move forces to the 3rd castle Omdan.
234 – 235. We take Omdan castle and return forces to Barbarian lands. We calmly kill Calch right here: he didn't buy more forces, and he has no magic left.
236 – 237. We take all castles and the Inferno respawn; in the far east we break a ГО of titans and enter the elemental lands.
9. Eighth week (capture of flax lands)
241. Mephala captures the first flax castle – Emezath, we dismiss/hire Mephala, give her two phoenixes for speed, and go to the second castle.
242-243. We reach the second flax – Carnarvas, kill zero-level Brissa almost on autobattle, Mephala spends the night here and replenishes mana.
244 – 245 we move with Mephala and all forces south to the swamp-dwellers' lands with only Mephala. Others clear Inferno and flax respawns.
245 – RED PERISHES (his last guard in the underground disappeared on the 7th day).
246 – 247. We reach and take Bladjhas swamp castle, approach the second swamp castle.
So, results of the month:
- completed the plan to get the resurrection spell in the 1st week, after which great opportunities opened for breaking computers and guards,
- "cut" red and then finished him off,
- captured flax respawn and almost half of the swamp-dwellers' respawn,
- Mephala level 31 has 220 mana and can conduct more complex battles, although stats are still small 20/22/13/11
- secondary heroes leveled up well: Kirry and Kasmir are fully expertized, Ellezar, Orrin, and Jelu are being leveled.
Cons of the month: great confusion in week 2-3 regarding moving the army back and forth, a slight loss of momentum is felt. Failed to finish off red immediately on the first visit, and also failed to break the brown tent so far. Nevertheless, forces have been deployed to press the computers in the west and south.
Mephala visits all stat boosters on her way; stats are growing.
Tea Tant visited our respawn in the northwest, but due to green border gates cannot reach us yet.
For now, the biggest minus – failed to get close to the earth book. Main goal for the 3rd month – take КЗ.