Helmut, Abigail, Anusder, Lex, and Mirna arrive in Silvergard.
Helmut and Abigail enter the city without any problems; before them lies a city that is not exactly majestic but also not entirely unremarkable. Soon they will learn basic information about the region's capital one way or another.
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Silvergard
Stronghold of Astkirchen
The Quarter of Aristocrats, as it is known among the people, is essentially a city within a city, accessible only to those with certain privileges or possessing the appropriate permit issued by one of the Count's advisors. Astkirchen boasts powerful defensive structures and a favorable geographical location, which fully meets the needs of its inhabitants. Here are located the Count's personal possessions and those of many other aristocrats of Silvergard, the Council of Silvergard, the Gardens of Astkirchen, the smithy, the armory, the warehouse, the headquarters of the "Blue Cloaks" (the Count's personal guard), and the dungeon.
Central Street
This part of Silvergard is located around the town square, where various events and festivals are often held; in addition, stocks and a guillotine are clearly visible here – for those who have committed minor offenses and serious crimes. As in many other large cities, the most prominent buildings in this part of the city are the city administration building, the local branch of the trade guild, and the Ikigai Church. There are also the market and various shops: "Elsore's Books," "Alchemical Supplies," "Arrowhead," "Horn of Plenty," "Renown."
Lower Street
The district at the entrance to the city, named so because it is located at the lowest level compared to the rest of its parts. Here you can find a stable, an animal shop, a butcher's shop, a hunter's guild, a mercenary guild, and the "Dragon's Tear" tavern. The city guard building and Fort "Di Lest" are also located here—the location of most of Silvergard's soldiers.
Residential District
The place where most of the city's residents live.
Slums
The dwelling place of less fortunate and enterprising inhabitants of the city.
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"Halt!" A well-armed man approaches Anusder and introduces himself as a city guardsman. "I must inspect you."
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Meanwhile, Lex and Mirna were stopped by another guardsman. Something apparently didn't please him about their appearance, and he demanded that they identify themselves and state the purpose of their visit.