Two consecutive games on maps 2 and 3 allowed for a successful strategy by dividing into two fronts. Three factions shared 8 giants + cyclops, resulting in 24 cyclops, which allowed for a quick capture of Utopia, followed by a quest for air control with a desert faction possessing 3k movement and advanced air units. The desert faction scaled up effectively. The opponent sent a grand hero, who lost without mana in the main faction.
Thanks for the game.