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Awakening of Evil

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#469
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I found a bug in the last mission – if a non-player character (not Illaya, not Rylag, not Shadia, and not Tralsai) approaches the quest siren in the Dead Lake (in the center of the underground level of the map), the game freezes :eek: and the only way out is to press Alt-F4 to exit the game and start over :smile07:.
Because of this, I have to waste a few extra days completing the mission – because Rylag had to do everything himself – swim after the peasants (instead of receiving them from supporting heroes) and collect loot, and other heroes have to move around the lake taking detours :( instead of swimming directly.

P.S. I didn't encounter any particular problems with the gameplay itself – in two and a half months, I cleared the entire lower level of neutral monsters, completed almost all the quests (I haven't figured out how to get into the dwarves' treasure chamber yet – where the passages are blocked, and I didn't get into the hero's tomb). It will be disappointing if I have to wait a whole month before I can go upstairs, because it's getting really boring down here :cool:.

P.P.S. The zombie quest is very tedious :confused:, not because it's difficult – you can even defeat them with a single Fury led by the most insignificant hero :cool:, but it's just very monotonous (even if there are not one, but several hundred Furies, see the example).
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)