I paid 4500 for the castle, sold the color for 600. Appeared in the dungeon, saw a conflux next to the castle after opening the lookout tower, a guy came with elementals and fairies. I immediately opened the lookout tower with him and decided: if it's a 1 - I go in immediately (since everything is in shooter blocks), if it's 2+ - I restart. And then it turns out to be a 1. I took it losing only 20 skeletons. Perfect. With the angel, the prospects started looking much brighter. 3 heroes, a blocked stone mine - and to hell with it. With the angel, I managed to break through the shooter blocks (the stone was blocked by 5-9 black knights) and ran along the road. Necromancy, took a dwarf dwelling, increased the number of heroes to 5. Then I broke through to the surface, thought it was a necro opponent (I had 2 necro opponents), but it turned out to be a microtreasure. Oh well. On day 117, I broke a box with 13 pit fiends and found 10k gold there, also set up double mana, as a result Tant used it 2 times. This solved my gold problems and significantly brought me closer to taking the utopia at the microtreasure. By day 124, necromancy in 3 hands, I approached the utopia with 460 skeletons. It turned out to be a triple where they gave nothing except a shield +12 and bracers. I switched to collecting resources and searching for scrolls. Also scattered scouts in different directions on angels. On day 133, luck smiled on me - I got a TP scroll from a scroll, and rebuilt the DD. I decided to take the pink necro castle (mine) that the opponent had taken. But then I noticed that he was nearby in an adjacent treasure and was collecting boxes and leveling up. Calculating that I could reach him, instead of taking the necro castle, I jumped on him and attacked while wearing the bracers. His stats were 21-11-6-11, but there were no artifacts there :eek: The opponent had leveled up such a Gunnar on boosters.
Thanks for the game!