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Question regarding multiplayer templates. I'm not very happy with the way most multiplayer battles unfold. In them, players essentially compete as they would in offline mode, only arranging a "final battle" at the very end, after which they part ways. I feel that there is a lack of sustained conflict, with city battles, sieges, positional warfare, chain destruction, and the gradual pushing of the opponent off the map, etc. In this regard, I would also like castles to have a greater impact on army composition (as opposed to Conservatories). Accordingly, the question is: which template, out of the vast number of existing ones, would best suit my wishes?