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By the way, I want to draw players' attention to one not-so-obvious point (at least, it was not obvious to me) regarding weapon skills. If there are several identical abilities, such as "Paralysis (25%)" or "Double Damage (30%)", each of them is considered separately. For example, a character with "Battle Mace II" will not have a 50% chance to paralyze for 1 turn with each hit; instead, they will roll the "Paralysis (25%)" effect twice. This means that they will have a 43.75% chance to paralyze the opponent for 1 turn with each hit and a 6.25% chance to paralyze for 2 turns.