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Heart of the Night

#53
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+something unclear.

The digging also didn't work out very well; I had to dig up the Grail and quickly move away.

I collected the Grail, attacked the demon (and activated the item), won – but they still counted it as a loss. He summoned 1 demon, and that was it; he didn't even attack.
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+I couldn't collect the key – I couldn't find the Emerald Boots. They were with the elf, and that was it. They aren't in the Mage Zone.

When I used a cheat to take them from the elf, I created the key, entered the treasury – and a message appeared (it's small, I'd like it to be like dialogue). As a result, I had to attack the immortal guardian and lose, or just wander around. I decided to wander around).

So, I killed the demon and lost? The artifact only lasts for 1 day.

I attacked the demon on day 2, week 3, month 12, at level 34, with the gear https://c2n.me/3YNia5h (I found the dwarven armor by the sea near the shipwreck) and the skills https://c2n.me/3YNibZ8 with an army https://c2n.me/3YNiepD. I wanted to retrain for attack (it gave me summoning), but I didn't have time; the demon was chasing me, so I switched to herbalism. The elf is level 33, with a huge army and the skills https://c2n.me/3YNijxA. The summoning skill paid off – a phantom appeared in the dungeon right away, so I went back and took it. It's the only spell that determined the usefulness of the skill. In the tomb, I broke through the wall of swords and cast it a couple of times against the necromancer-tactician with knights to close the gaps in the castle. :)

But overall, the summoning skill paid off because of the only spell that was used more often than Dragon's Breath on the 3rd necromancer.

All quests, except for the key (and the failure of the Eternal Night offensive), have been completed.

Yes, I ran away from him quite a bit; you can play it as a chase game as is, with the same time limit, except for the moment with the Grail and the ship. Maybe the demon should just stand still for a few turns if the hero is on the point where the Grail opens? Or is the Grail given without digging (did the tree help)? Then there would be no problems. :)

I collected everything, but I can't seem to win :) and collect the key and read the guardian's message).


What if I start over and don't wake the demon at all?))

If you don't count that moment = the loss after the victory, then I seem to have completed it with a chase game and running around the hero (map version 1.0)).
I cheated twice:
* after leaving the ship, I jumped to the mercury mine nearby (minimal detour)
* after digging up the Grail, I jumped further away (the Grail was at (15,21), not far from the demon's crypt; I jumped to the very first dungeon, where the pink chamber was).

And a mod for creatures. :)

In general, I posted the most interesting battles in my post #39 in this thread. :)

However, I should have taken herbalism. With Wisdom, I would have taken Phantom, and the archers would have cloned