Skip to content

United Kingdoms

User Avatar
#3
Auto-translated
Profession: Blacksmith
Creativity roll required to craft equipment:
Low-quality: 5
Standard: 10
Exceptional: 20
Legendary: 30
Item
Materials
Low-quality
Standard
Exceptional
Legendary
Leitian Sword
Coal (4)
Steel Ingot (3)
Silver Ingot (0.4)
Gemstone (1)
20-30
+2 Charisma
30-40
+3 Charisma
45-55
+4 Charisma
50-60
+5 Accuracy, +5 Evasion
+6 Charisma
Sabre
Coal (2)
Steel Ingot (2)
10-35
15-45
30-60
30-60
Bleeding (125% of damage dealt over two turns)
Rapier
Coal (1)
Steel Ingot (1)
15-20
20-30
30-40
30-40
Two additional attacks
Flamberge (1H)
Coal (3)
Steel Ingot (2)
Ruby (1)
15-30
+2 Will
20-40
+3 Will
40-60
+4 Will
40-60
Paralysis (100%)
+6 Will
Flamberge (2H)
Coal (4)
Steel Ingot (3)
Ruby (1)
40-55
+2 Will
55-65
+3 Will
65-85
+4 Will
65-85
Paralysis (100%)
+6 Will
Bastard Sword
Coal (3)
Steel Ingot (3)
Lunarian Steel (3)
30-45
+100% damage to undead, demons, Ashians and monsters
[/COLOR>
40-60
+100% damage to undead, demons, Ashians and monsters
60-80
+100% damage to undead, demons, Ashians and monsters
80-100
+3 Accuracy, +3 Evasion
+100% damage to undead, demons, Ashians and monsters
Claymore
Coal (3)
Steel Ingot (3)
30-50
50-70
70-90
70-90
+8 Accuracy
Zweihander
Coal (4)
Steel Ingot (4)
40-80
60-100
100-120
150-200
Dagger
Coal (1)
Steel Ingot (1)
5-10
10-20
20-30
30-40
Instant Kill (50%)
Knife
Coal (1)
Steel Ingot (1)
5-10
5-15
5-30
5-75
Battle Axe
Coal (2)
Wood (1)
Iron Ingot (2)
25
35
45
50
Reduces a random enemy stat by 3
Two-handed Axe
Coal (3)
Wood (2)
Iron Ingot (3)
50
60
70
75
Reduces a random enemy stat by 5
Tomahawk
Wood (1)
Iron Ingot (1)
20-30
25-35
35-45
35-45
Paralysis (100%)
Berdysh
Coal (3)
Wood (3)
Iron Ingot (4)
15-50
20-65
40-75
40-75
+8 Evasion
Battle Flail
Coal (1)
Wood (1)
Iron Ingot (1)
15-30
20-40
35-55
35-55
Paralysis (100%)
Morgenstern
Coal (2)
Iron Ingot (2)
25-35
35-45
45-55
45-55
+2 damage for each unit of armor penetration.
Macuahuitl
Obsidian (2)
Wood (2)
15-30
25-40
35-50
35-50
Damage received +30 until end of battle
Glaive
Coal (3)
Steel Ingot (1)
Iron Ingot (2)
Wood (3)
25-65
35-75
45-85
45-85
+8 Accuracy
Pollaxe
Coal (2)
Iron Ingot (2)
Wood (2)
25-65
35-75
45-85
45-85
+8 Evasion
Francisca
Coal (2)
Wood (1)
Iron Ingot (1)
15-35
25-50
35-60
35-60
Instant Kill (50%)
Profession: Artisan
Creativity roll required to craft equipment:
Low-quality: 5
Standard: 10
Exceptional: 20
Legendary: 30
Item
Materials
Low-quality
Standard
Exceptional
Legendary
Staff
Wood (4)
20-35
-3 Accuracy
20-35
25-40
+3 Accuracy
30-45
+7 Accuracy, +7 Evasion
Spear
Wood (2)
Iron Ingot (1)
25-30
-3 Accuracy
25-30
30-35
Ignore 15 armor units
35-40
Ignore 50 armor units
Pike
Wood (5)
Iron Ingot (1)
35-50
-3 Accuracy
35-50
35-50
+3 Accuracy
35-50
Ignore 50 armor units
Pilum
Wood (1)
Iron Ingot (0.3)
20-40
Accuracy -3
20-40
20-40
+15% Critical Hit chance
25-50
+45% Critical Hit chance
Bow
Wood (4)
String (1)
20
25
25
+3 Accuracy
25
Additional attack
Leitian Bow
Ebony Wood (4)
Unicorn Mane String (1)
Pegasus Feathers (4)
30-45
30-50
30-60
+30% Critical Hit chance
30-60
+30% Critical Hit chance
+8 Accuracy
Crossbow
Wood (3)
Iron Ingot (1)
30
40
50
60
Paralysis (100%)
Arrow
Wood (0.2)
Iron Ingot (0.1)
-5 damage
-
+10 damage
+10 damage
Ignore 50 armor units
Bolt
Wood (0.1)
Iron Ingot (0.1)
-5 damage
-
+10 damage
+35 damage
Leitian Arrow
Wood (0.3)
Steel Ingot (0.1)
Pegasus Feathers (0.4)
-
+10 damage
+20 damage
+60 damage
Profession: Armorer
Creativity roll below required: low-quality item
Creativity roll in parentheses: product receives an additional bonus
Item
Materials
Creativity Roll
Low-quality
Standard
Bonus
Leather Armor
Leather (8)
Buckle (16)
Dye (4)
5 (10)
7
10
+5 Defense
Leather Boots
Leather (4)
Dye (2)
Rope (2)
5 (10)
+2 Evasion
+4 Evasion
+2 Speed
Spiked Armor
Leather (8)
Buckle (16)
Dye (4)
Spikes (48)
6 (11)
7
12
+5 Defense
Chainmail
Coal (30)
Iron Ingot (15)
6 (12)
15
20
+12 Melee Defense
Plate Armor
Coal (30)
Steel Ingot (20)
7 (14)
20
30
+15 Defense
Buckler
Coal (3)
Wood (2)
Iron Ingot (3)
5 (11)
-3 Block
-
+3 Block
Heater Shield
Coal (7)
Steel Ingot (7)
6 (12)
-3 Block
-
+3 Block
Profession: Apothecary
Creativity Roll (CR) determines the effectiveness of the recipe
Recipe
Level
Ingredients
Effect
Instant Restoration Potion
Basic
Mountain water (0.5), sonatka (5), gold powder (1), leitian nut (6), orange (1), aveonian mushroom (4).
Restores CR*15 health units.
Regeneration Potion
Basic
Mountain water (0.5), sonatka (5), honey (0.1), leitian nut (5), aveonian mushroom (4), slime (1)
Restores CR*5 health units at the end of each turn for four turns.
Antidote
Basic
Mountain water (0.5), sonatka (4), gold powder (1), underground glowing crystal (4), rubellus (1).
Cleanses the character of poisons. Effectiveness depends on CR and poison strength.
Healing Potion
Basic
Mountain water (0.5), sonatka (5), gold powder (1), underground glowing crystal (2), garlic (5), onion (2), chamomile (5), chicken meat (1).
Cures the character of diseases. Effectiveness depends on CR and disease strength.
Clarity Decoction
Basic
Lemon (3), alcohol (0.5), gold powder (1), aveonian mushroom (5).
Removes negative mental effects from the character.
"Night Cat"
Advanced
Dragon tear (5), snowberry (5), makerat grass (5), underground glowing crystal (2).
+6 Evasion. Duration: CR (turns).
"Blue Butterfly"
Advanced
Sonatka (5), moth pollen (4), blue rose (1), makerat grass (5), underground glowing crystal (2).
+CR/2 to attractiveness and charm for one hour.
"Inquisitive Dragonfly"
Advanced
Sidonia (5), gold powder (1), makerat grass (5), underground glowing crystal (2).
+6 Accuracy. Duration: CR (turns).
"Blade"
Advanced
Makerat grass (3), underground glowing crystal (6).
+CR to creativity for one hour.
"Drowned One"
Advanced
Alcohol (1), gold powder (1), troll fat (2).
+CR*2 to critical hit chance until end of battle.
"Steel"
Expert
Melon extract (5), Mercury (0.1), antidote, flame resin (1)
+CR*2 Defense. Duration: CR.
Freshness Potion
Expert
Mountain water (0.5), underground glowing crystal (2), lemon (0.5), snowberry (4), sonatka (4), milk (0.5), chicken egg (1), gold powder (1).
Increases the number of available spells by 4 until next rest.
Intensity Potion
Expert
Freshness Potion + any basic recipe, flame resin (3), gold powder (1).
+5 Magic Power until end of day.
Profession: Poison Master
Creativity Roll (CR) determines the effectiveness of the recipe
Recipe
Level
Ingredients
Effect
Classic Poison
Basic
Mercury (0.1), melon extract (3), black-striped lizard tail (1), raven eye (1), slime (1).
Removes 1*BK health points per turn until the character is cleansed of its effect. Applied to weapon (lasts up to four hits, stacks).
Weakening Poison
Basic
Purple snake venom (1), black powder (1).
Removes 1 evasion point per turn. BK determines the duration, effect lasts until cleansed (lasts up to four hits, stacks).
Blinding Poison
Basic
Long-tailed scorpion venom (1), black powder (1).
Removes 1 accuracy point per turn. BK determines the duration, effect lasts until cleansed (lasts up to four hits, stacks).
Compliance
Basic
Black powder (1), gold powder (1), mountain water (0.25), melon extract (3), underground glowing crystal (2).
Will checks -(BK). Consumed internally.
Tremor
Basic
Orc blood (0.5), black powder (1).
Critical hits do not work. Duration: BK (lasts up to four hits).
Destroyer
Advanced
Manticore venom (1), troll fat (1), Mercury (0.1), tiger eye (2).
Creativity roll*2 against target's endurance, lethal outcome on success. Consumed internally.
Paralyzing Poison
Advanced
Scarlet spider venom (1), black powder (1).
Paralysis for one turn (BK against endurance). Lasts until the character is cleansed (lasts up to four hits, stacks).
Mage Killer
Advanced
Salt (5), mercury (0.1), gold ingot (0.01), silver ingot (0.01), mountain water (0.25).
Penalty to spell power (BK/2), lasts until the character is cleansed (lasts up to four hits, stacks).
Scourge
Expert
Purple snake venom (0.25), scorpion venom (0.25), manticore venom (0.25), scarlet spider venom (0.25), black powder (4), ebony bark juice (0.5).
-1 to a random stat each turn until the character is cleansed of the poison's effect. Duration: BK (lasts up to four hits, increases duration but not the strength of the effect).
Profession: Arcanist
Intelligence and will are required for those reading the list. Spell power is required for those creating it. To create a scroll, parchment (1) and ink (0.4) are necessary.
Spell
Days
Intelligence
Description
Downpour
3
8
Accuracy for ranged attacks is reduced by the spell power value.
Duration: will check.
Area of effect: entire map.
Healing
5
8
Restores SP*20 health points. Cleanses the character of poisons, diseases, and negative effects. Efficiency depends on SP. Range: 1.
Restoration
6
9
Brings back to life a character who died from lack of health. Success chance is equal to the inverse percentage value of the character's current health. Range: 1.
Magic Flow
2
5
Directs (spell power) magic bursts at a chosen target, dealing (will) magic damage. Range: 12.
Fire Prison
3
6
Deals (spell power)*15 fire damage to the chosen character and paralyzes them for (will check/2) turns. Range: 10.
Enlightenment
30
7
The one who reads the scroll receives +1 to HP.
Creation
10
7
The one who reads the scroll receives +1 to a random stat.
Lightning
1
5
Deals SP*10 damage to the chosen target. Range: will check.
Teleportation
10
7
Returns the character to a specific location in some proximity to their current position (for the starting part of the game, this is the entire territory of Silvergard). Requires additional parchment and ink.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария