It was an interesting game; I put angels on the first, upgraded them on 123 and it took off...
Thanks for the games
2-1
A truly interesting layout. An early push for archangels seemed to be called for, but I decided to run toward the cons along the way. As luck would have it, both turned out to be maxed and I lost everything there (emerged from the second with only one angel), while the opponent was already taking them as archangels without losses.
After that, until the end, I just couldn't manage to get the upgrade.
Nevertheless, if I had played the last move better on the timer, it would have been possible to turn the game around. I broke Fiura at home and stayed there, but I could have led the army further and clumsily taken the swamp via DD, next to which a piece of Dragon Utopia was visible. This Dragon Utopia hadn't been taken and provided КЗ, кш, recanter and sandals. Then, with full control, it would have been possible to run quite a bit against one air build (moreover, the opponent's entire fifth was only out-of-the-box; he didn't bother spending time fighting off the cap that lay nearby :confused:), but I just didn't optimize it on the timer. Although, of course, it would have been difficult.
Thanks for the game!