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#455
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footman
Because of their angularity, I don't particularly like the models by psatkha (seriously, I had the impression that they either reduced the number of polygons or disabled smoothing), but I still don't understand if it's possible to convert the model without angularity?

If you don't like it, don't use it! No one is forcing you to use my models! By the way, where exactly in the GAME (not in the editor) were clearly defined edges noticed?!
С уважением, Psatkha (Псатха)

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