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Recently, I was informed that there are a lot of people and a fairly large community playing the classic SoD without many of the restrictions that exist on HeroesWorld, and that's probably why Vog is in demand:
People love SoD precisely for its features/bugs, the imbalanced nature of their favorite heroes, and so on and so forth. When you strive to balance and equalize everything, it's no longer the same game. That's why chess will never be as spectacular as one might wish, and it's hard to attract someone not interested in it as a spectator. I still dislike that Isra and Vidomina are overpowered through the roof thanks to the rules.
Yes, Necromancers need balancing, but I would prefer that this be done not by banning heroes and their skills (at the very least, nerf necromancy), but rather by coming up with anti-imba mechanics for other towns. That would be more interesting. Heroes 3 will never become a cybersport discipline, so maybe we shouldn't kill it trying to turn it into something soulless but suitable for everyone. We already have enough semi-finished products in our lives.
People love SoD precisely for its features/bugs, the imbalanced nature of their favorite heroes, and so on and so forth. When you strive to balance and equalize everything, it's no longer the same game. That's why chess will never be as spectacular as one might wish, and it's hard to attract someone not interested in it as a spectator. I still dislike that Isra and Vidomina are overpowered through the roof thanks to the rules.
Yes, Necromancers need balancing, but I would prefer that this be done not by banning heroes and their skills (at the very least, nerf necromancy), but rather by coming up with anti-imba mechanics for other towns. That would be more interesting. Heroes 3 will never become a cybersport discipline, so maybe we shouldn't kill it trying to turn it into something soulless but suitable for everyone. We already have enough semi-finished products in our lives.
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