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- What are the drawbacks of Heroes 3? (What didn't you like about it?)
In my opinion, in games of this type, unit defense should be a permanent skill that decreases in a proportional percentage ratio to the number of cells traversed. If a unit has completed 50% of its movement, its bonus defense should be 50% (meaning the unit spends the remaining movement preparing for defense). The first-strike advantage is too unbalanced.