In my opinion, the overwhelming prevalence of Necropolis in SOD is already a problem. Therefore, I believe that players should be more versatile, and the storyline of a game could be more interesting if it involved a wider range of strategies than just relying on a convenient Earth-based Necromancer.
In my opinion, the overwhelming prevalence of Necropolis in SOD is already a problem. Therefore, I believe that players should be more versatile, and the storyline of a game could be more interesting if it involved a wider range of strategies than just relying on a convenient Earth-based Necromancer.
