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Favorites, into battle! - 11.

#123
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It's time to move on to a more thorough examination of the ideas. Below I will list the main thoughts that have already been expressed, in order of decreasing clarity of arguments and relevance of discussing these topics. The opinions expressed in this thread will undoubtedly be taken into account, but first and foremost, in order to make decisions, I will communicate with top players who have already signed up or plan to sign up for the tournament. So,
Current Agenda

(1) Dave's idea for a global nerf of Necropolis heroes.
All Necromancers max out their necromancy skills only at the last level-up. Galthran can be chosen as a starting hero.
Variation:
When playing as Necropolis, only Tant and Galthran max out their necromancy skills only at the last level-up.
And when playing as other cities, all Necromancer heroes max out their necromancy skills only at the last level-up.

At the moment, I think the probability that something like this will be included in the tournament is high.

In connection with this and the next point, the arguments remain unclear - can we do anything worthwhile with Shakti and Gunnar? And should we?
For example, Dave (even though he doesn't seem to be planning on playing Dungeon this time) does not believe that anything needs to be done with them. Perhaps he plans to defeat them personally.

(2) The idea of playing with completely random heroes.
Arguments for: it's fun, it's new, it might help three weak towns (Inferno, Barbarian, Swamp).
Arguments against:
Some people find it fun, while others don't - partially contradicts the idea of the tournament, because some players pick not so much the town as their favorite hero.
We haven't properly discussed the fact that such a move primarily strengthens Conflux (which already plays randomly anyway).
We haven't discussed the fact that this is being done to exclude specific heroes, but why then total randomness, and not excluding these specific heroes as starters?

(3) The idea of including 8mm/6lm mix in the pool of templates (author - Russel_lDHl), presumably instead of 8mm6a.
We need to try playing it and/or listen carefully to those who have already tried playing it.
This template is probably closer to "esports" and will disrupt the proportion of groups. This can be figured out.

(4.1) Simultaneous Turns in all series of BO3 (all games after the group stage for first places, this is the entire transition stage and playoffs for group winners).
I estimate the probability of this decision at almost 100%.
There are doubts about the loser bracket.
(4.2) Turn Timer - for each day of simultaneous turns, one minute is added to the initial number.
Simultaneous turn with 117 seconds with restarts of 113 saves both players about three hours; there is no reason to consider 14 minutes significant.
I think the probability of this decision is also close to 100%; perhaps it will even be 1:30, but I will ask again.

Regarding these first four points, I will survey top players in search of arguments - as many as I can manage.
Next, I list all other ideas just for completeness.

- Set a deadline for the first round of the group stage before January 7th (on the one hand, there's New Year's Eve, but on the other hand, after New Year's, many people simply sit around and don't know what to do - why not play?).
- Currently, the simultaneous turn time is set to 117 for all templates; maybe this isn't always correct, and there are alternatives?
- As a last criterion when scores are equal, use tournament rating instead of random selection.
- Everything else that remains in the first post of the thread.

p.s. Still very much looking for more co-hosts and judges.
https://www.twitch.tv/grando__