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Given the impossibility of implementing your initial idea for the 2nd Specialization for the Dwarves, and considering that the Great Rune currently blocks access to both Specializations, I have a suggestion for replacing the 2nd Specialization at your discretion.
Added 6 minutes ago
That's a rather interesting idea, but please clarify regarding the Faceless Ones and the Nagas. Do you want to introduce new creatures? I'm afraid that introducing them will significantly increase the mod's completion time, which is already quite long.
Added 4 minutes ago
Don't you think that the new Specializations: Dawn's Radiance, Immortal Legion, and Coordination are quite powerful and could lead to imbalance? Perhaps they should be weakened?
2. We are talking about hero classes, not units.
3. New Specializations:
1) Dawn's Radiance is only effective on units of tier 5-7 and revives exactly one creature (regeneration with a 100% effect).
2) Immortal Legion – a vampire with a 20% (possibly 30%) effect.
3) Coordination is roughly comparable to True Luck – it is weaker in defense (does not affect counterattack) and slightly stronger in attack – the second attack increases damage by +100% (if there was no counterattack or it did not kill any creatures), plus each of the attacks can also be successful. Also, the probability that a successful attack will trigger at least once increases due to "Second Trial," and the probability of special abilities triggering for units also increases.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...