The emergency commission established by the Council of Factions to investigate recent rumors about the Fortresses completed its work just an hour before these rumors became reality.
It turned out that two HeroesLAND races succumbed to the persuasion of the Werewolves and launched rebellions in all the Fortresses. As a result, the Fortresses were captured and surrounded by three lines of defense, two of which are led by heroes of the rebellious races. These heroes are equipped with powerful artifacts that give their troops a chance to turn their target to stone after any attack.
To regain control of the Fortresses, the Council of Factions is organizing an expedition in the Tavern, to which anyone can join, and in which:
1. Heroes of level 12 and higher are allowed to participate.
2. The number of attempts for each hero is limited to ten.
3. Recruiting neutral and third-party troops into the army is not allowed.
4. It is allowed to organize both solo and joint expeditions of heroes from different factions with a maximum level difference of two.
The Council of Factions believes that two weeks should be enough to achieve the set goal. For each victorious battle, heroes will receive a small amount of Gold and a random Charm. The ten best participants in the expedition will be awarded the artifacts taken from the rebels, and the three best clans will receive Clan Chests and Siege Orders - the opportunity to choose a Fortress and set a date and time for its future siege.