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Open alpha testing of the 5.0 HD mod (online lobby).
Everything will remain the same as long as players choose their opponents themselves.
I don't know what formulas are used to calculate the rating in the online lobby, but with an adequate system, even choosing an opponent shouldn't help. In the Elo system (which is used in Heroes), winning against a very weak opponent gives you +1 point, and losing gives you -32. These aren't the risks you want to take when playing Heroes.