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NTR – a multiplayer rebalance of mods for new towns.

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#19
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Allaney
It seems I've lost track of the conversation a bit. Let's go through it step by step and in more detail, because it's not clear what we're talking about in just a few words:
1. Rebalancing existing factions - which ones? It's already been decided about factions from different mods. Taking the "Holy Mission" and rebalancing any set of creatures from an NCF file with color correction of textures in Photoshop, or working on unfinished pre-alpha graphical assets, doesn't appeal to me (if anything, in theory, you could balance squares with the inscription "I am a level 2 creature" and create factions, but in my opinion, Heroes 5 has a quality standard, and new factions should meet it).
Have you seen the "Skull of Shadows" mod? There's nothing like that there. If you look at the Insectoids, you could spend a long time figuring out what and where has been changed. If at least that one was rebalanced, it would be good.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь