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NTR – a multiplayer rebalance of mods for new towns.

#13
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Skull of shadows meant* - it was a case of a typo :D Well, I don't know, the models there are just too garish.

Regarding replacing all the factions - you just described the idea of RTF!)) There's a rule - don't reinvent the wheel if it already works perfectly.

Actually, I wasn't planning on creating new factions myself, I just wanted to play with new, cool castles, but I'm very particular about balance (it's not fun to spend half a day playing with a friend, only to guarantee a win against them with OP units). Well, and it just snowballed...

Speaking of the alliance from Chaos theory - theoretically, you could take a few units from there. For example, the animation of the ranged attack of the mages there is simply masterful. It all comes down to the fact that Haven will soon be replaced in RTF, and I would like to see what they come up with first. Maybe there will already be a great balance at the start, and then I can evaluate it from the point of view of an ordinary player).