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“Best map for Heroes of Might and Magic III” (2007).

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#193
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I want to participate, but I'm surprised by this: you can earn almost as many points for purely technical aspects as for the creative part. For example, an empty XL map with an empty dungeon will be rated the same as a very interesting and detailed single-level map. What are these 20 points for – for two mouse clicks?
I think the evaluation criteria need to be changed. My suggestion: don't give points just for size and the dungeon; evaluate only items 3 through 7, but multiply them by a difficulty coefficient (increasing with the size of the map and the presence of a dungeon). The idea is this: the larger and more complex the map, the more difficult it is to balance, so a good balance on an XL map can be given more points than on an M map. That's it.