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Good evening! So, here's another map from Alexey. As always, good work on the textures and the idea. You asked for feedback, so here's what I found:
1. I agree with Qiwi: the Orcs are indeed too strong in the early stages. Even for me, a rather experienced player, they pose a serious challenge.
2. Why does Harold need the "Scholar" perk and the Machine skill if he doesn't have any machines?
3. Judging by the lack of feedback, other players didn't have this, but I seem to be unlucky with bugs:
a) The Orcish outposts were just walls for me: you can defeat the guards, but neither the hero nor the caravans can pass through them;
b) The same problem with the cities of Baishi-Gal, Halad, and Halad (I somehow have two Halads): you can defeat the guards, but you can't enter (only with the "Portal to City" spell). The problem with Baishi-Gal was solved by rebuilding the city.
Thank you for the feedback. So:
The Orcs were intended to be that strong, but I guess I overdid it a bit.
Harold chooses the upgrades automatically.
Everything seems to be fine with the outposts for me. (And definitely with the cities)
Now, please tell me how the battles with the Dark Elves went. When I was testing, they only posed a threat after they appeared.
Added 8 minutes later
...the map is completed and finished correctly.
So, you completed the map? If so, describe the final battles.
Added 9 minutes later
Can you also say how long it took you to complete it? (And the difficulty... is "боец" a Warrior?)