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A new plugin for Heroes 3 tournaments!

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1. I agree regarding the limitation of the number of objects in zones, but unfortunately that feature is not available yet. The person makes plugins for free and only in cases where it holds some priority for them and if their knowledge is sufficient to implement it. With this plugin, we can increase or decrease the chances of objects appearing during generation within a value range (precisely adjusting the chances of their appearance and quantity). We'll see — perhaps someday we'll get to the desired option. That would be nice. I am in favor of expanding functionality for organizers and creators. There will also likely be the ability to configure the spawn frequency of Prisons, either all together or by individual level.

2. Regarding the usual value. This is a double-edged sword. On one hand, I fully agree. Why all this confusion with value in different versions, etc.? On the other hand, I've heard more than once from dads on streams about playing without rules, saying it's too imbalanced when control almost for free appears in a scroll. With this plugin, we can set the desired guard for them. What their guard should be — that's not a question for me, I'm a noob in this matter. At the moment, unfortunately, we simply don't have other functionality. If it appears, I'll only be glad. For now, we'll test it outside the portal in the tournament and see what comes of it — it might be complete nonsense, or it might turn out somewhat decent. I understand there are no concrete ideas regarding value. And you suggest leaving everything as is — understood. Although standard Griffin Conservatories with value 2k is complete nonsense, in my opinion. Their value is clearly underestimated. And it's inconvenient for template creators to balance zones with value 2k for Griffin Conservatories (alongside Campfires, Treasure Vaults, and Shrines) and 9k for Dragon Fly Hives. And if the value of Dragon Utopias were made more unique, then on the same Jebus Cross we could configure a more precise quantity of Dragon Utopias, at least approximately.

3. Regarding skewed generations. I also fully agree. There is currently no way to change or fix generations and bugged passages. But Ben80 apparently said there's an idea on how to fix shifted passage guards. If he implements it, that would be great.

4. Regarding the ban on Necromancy and any other skills and abilities in general — I am categorically against it. Regarding slightly balancing skills, buildings, generations, guards, factions, etc. — I am all for it. But regarding mirror templates — there is already a plugin with which you can block any heroes. However, it works perfectly for regular templates, but there is a bug with mirror templates due to the h3vrleaz plugin. Yesterday I spoke with WizarDX576, and if the h3vrleaz plugin is improved, the possibilities will be expanded.

The most important thing is that the movement has gotten off the ground in terms of improving SoD in many aspects over the past couple of years. And you, as the community, will filter out everything unnecessary and take what you need for yourselves.

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