Regarding the topic: Considering the specifics of the game, I believe it would be more appropriate to take both days (experience, skeletons, etc.) and placement into account in the ranking!
The ratio between them should be exactly 50/50, i.e., an oscillator is the most optimal thing.
But at the same time, Fireball suggested a good idea: to make the component for placement non-linear (in the oscillator, it is linear and directly depends on the number of participants). This topic should be continued and developed...
Added 1 minute ago
In short, I will no longer participate in demagoguery, but will simply calculate the ranking. I will probably be more useful that way.
