Question to all players: Why do all true SoD players not play HotA at all, while true HotA players (or whatever you call yourselves) play with SoD?
Well, if I were to be a bit more detailed, considering "no-rules battles," the nerfed HotA Necromancer and everything related in any way to necromancy, + different flight/DD mechanics (flight is fixed, but only partially) + changes in city build-ups + absence of SoD bugs (generation of shifted artifact guards/passages :smile04: yes, yes, it's impossible without that, because if there is anarchy, then it's total anarchy :) ) + .. actually, many more things could be listed, including even the design; in short, everything mentioned above removes any thoughts of anarchy (or any other no-rules template) on HotA.
Now, as for other templates.
Personally, sometimes I really crave romance — AoTD+KS). And the desire to spend a long, tedious time playing Necromancer like a pro also arises. In those cases, it's time to try some Excel-sheet style play.
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