It's very simple. Let's say we set a limit of 15-20 participants, and once that limit is exceeded, the tournament becomes a ranked one. And competing in a tournament "against myself" isn't very interesting to me, for example. This would create a direct incentive for participants to attract new or well-known old players. This is possible, believe me. You just need to make the participants interested.
Added 1 minute ago
Kamikaze, you say that "the most compromising and simple system, IMHO," but you haven't really compared the result coefficient with the place a person took, which means what is the most compromising? Or do you mean that the principle is already calculated, but you just haven't figured out the nuances of this system yet...? So, you've already decided what needs to be taken into account in the calculations, but you haven't come to a unanimous agreement on how to do it in the most rational way?
Added 1 minute ago
Give an example of such a situation from one of the previous stages of the Kanigem tournament. Of course, the top results may be close, but they still differ by 1-2 days.
Added 2 minutes ago
to ALL:
We are calculating the rating, not determining the winner, as Axe rightly pointed out. And therefore, we will take into account both the place and the result!!! ;)
Added 3 minutes ago
Quote:
Message from Ley
That "empty formality" will remain in any case, - only it will apply to those who take places below 10.
I am more concerned about the "formal upper limit," the absence of which makes the championship interesting.
