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Walkthroughs for custom maps.

#2557
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Marlo_Stanfield

Added 57 seconds ago
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Wow, a walkthrough completed in 4 months.

I've watched half of this walkthrough. It's a rare occurrence on this map that all heroes find themselves in different locations but still interact with each other (by visiting tents, killing enemies, obtaining spells, etc.). Also, in the walkthrough you linked, it's clear that everything is very carefully planned: where to go, how to divide the army's forces and between whom, what forces to transfer to whom so that they can handle tasks simultaneously in different locations, what to buy so that everything is sufficient. It's somewhat reminiscent of a walkthrough for a classic console game with its Meta-taxer. I can't even imagine how much time was spent planning the Diablo map walkthrough in that link...
Overall, in the first week, I did almost everything correctly, only with Luna, and partially with Zydar. Then, my Zydar also defeated Fafnir correctly, but a couple of days later than in the author's walkthrough. But with Orrin and the snow spawn, I did things differently (I captured a neutral tower instead of capturing the built tower of the blue company), hence the failure of 1/3 of the plan, a change in the route, and a delay in the game overall.
In general, there is, of course, a frantic pace, and that's why everything seems so easy. I didn't figure out the author's fast plan, chose slightly different directions and the order of capturing objects, and therefore encountered delays in the walkthrough. It should be noted that I did a couple of battles better in the first 3 weeks (at least, take the battle of our ifrits and djinns with Fafnir, where I lost 3 times fewer valuable ifrits, or the battles on Ain in the first days, where I passed almost without losses).
The map was enjoyable, but I definitely won't repeat its walkthrough :)