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Appeals Committee. Disputed situations in tournaments.

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#1785
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Dirty_Player
I wouldn't say so. Ideally, the guard should be positioned at the border between the snow and the swamp. Therefore, it's logical to assume that the golems are much closer to the right passage.
Kostya, ideally, there shouldn't be this off-road passage at all, and the guard should be stationed on the road.
"2.6.5. If there is no guard at the passage, it is allowed to move freely from one zone to another," right?
I wonder how the same situation would be interpreted if it were a Jebus... What do we have? Can you pass to the center without breaking through, if, by some mysterious means, a guard doesn't generate on the road passage, but it does on the off-road passage? I don't think so. It seems that you can't use the buggy passage to the center, which is generated without a guard, until you break through the guard on the other passage...

And with the wording from the rules, I can bypass any guard at the passage that I can somehow bypass: if it's not on the road, but I can easily pass on the road, "then they are guarding the off-road," or vice versa - if there are five monsters near the road, and I can bypass them on the off-road, "then they are guarding the road passage"...

However, the opponent coming from the other side objectively has no way of knowing that the passage has not been broken through, and the opponent who has this information should have informed them upon discovering their hero, in accordance with the principles of fair play. Therefore, there can be no talk of any violation. Especially about awarding a technical defeat. If Timbuktu immediately reported it on the day the opponent used the passage and it was saved immediately, then the opponent either breaks through the guard or leaves. But if he waited a couple of days and couldn't outmaneuver, then it's too late...
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP