Good afternoon, there is a very unpleasant bug when playing with AI through the lobby: for some reason, the turn is not passed when I click "End Turn," and the timer continues to tick. Sometimes it passes after some time; today, it took 4 minutes – that was the remaining time on my timer – and after the countdown 3.2.1..., nothing happened... only after a couple more minutes did the game pass the turn. I assume this is somehow related to server availability or something like that. Is it possible to make it so that when I click "Pass Turn," the game freezes the timer and doesn't waste it in case of a bad connection?
I recorded a video of what is happening:
https://drive.google.com/file/d/1dYjJDfnFokS7xMmxGmdPlg2_Ua1HQqvO/view?usp=sharing
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
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