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Open alpha testing of the 5.0 HD mod (online lobby).

#409
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After the RC22, RC23 update, exiting a ranked game equals conceding defeat. If you don't want to concede defeat, but simply want to save the game, or you accidentally loaded the wrong save, or you're restarting with a color change, or something else, you need to click "SUGGEST TO END GAME." Your opponent must agree to end the game. Then the game will end without changing the rating.
MadSpirit
Good afternoon, there is a very unpleasant bug when playing with AI through the lobby: for some reason, the turn is not passed when I click "End Turn," and the timer continues to tick. Sometimes it passes after some time; today, it took 4 minutes – that was the remaining time on my timer – and after the countdown 3.2.1..., nothing happened... only after a couple more minutes did the game pass the turn. I assume this is somehow related to server availability or something like that. Is it possible to make it so that when I click "Pass Turn," the game freezes the timer and doesn't waste it in case of a bad connection?
I recorded a video of what is happening:
https://drive.google.com/file/d/1dYjJDfnFokS7xMmxGmdPlg2_Ua1HQqvO/view?usp=sharing
Implemented: Ending the turn immediately freezes the timer, regardless of anything (e.g., a bad connection)
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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