What I meant, Mент, is that the Phoenix (for example) has a path defined to the Phoenix files for its model and animations. The Phoenix's (for example) characteristics are defined in a table, one of whose items is the path to the prototype creature.
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That's how I renamed them. A regular archive in .pak format, and everything worked perfectly.
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Let them simply disappear in a special effect.
No, the scene's actions take place after the battle, so that option, unfortunately, won't work.