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The most intense game with a strong opponent advantage throughout. I bottomed out at 0 kills on day 117 against 35 gr. of wood, having killed 34. At the end of the battle, my 11 marksmen without ammo were left against 1 wood, so I had to run. On day 121, I bought 3 horses and with full mana under Elshar went to kill the pink Castle, as well as reclaim resources and mines. I took another 2 horses from the computer. In the Conflux village around day 125, I got Resurrection on the first try, and that saved me from total disaster. I started taking objectives, and rebuilt Town Portal on the 3rd attempt. Dimension Door didn't appear for a very long time; on day 135 or 136, the opponent attacked me at the gates of my capital. Kyrre had everything needed for victory except the bracers. I managed to make some trade-off before the buyback thanks to papal Mass Forgetfulness in round 1, leaving Kyrre's terrifying cyclopes and grand elves out of action. From control, I also had wings from a Dragon Utopia; I flew on them to the nearest treasure zone in the swamp, where I found 2 Dragon Utopias that gave me a bunch of stats, as well as КЗ and КО. My Conflux village with the mage tower was taken from me. I built archers at the computer's town, and with speed 1, 42 Spell Power, and 1000+ mana, I could take any final fight. Meanwhile, the opponent significantly outmatched me in map control (Dimension Door vs. his lack thereof, after all), but at one point he got mad and surrendered, saying he didn't want to play a Bo3 and was letting me advance. No hard feelings, "everything comes with experience." Thanks for the game!
p.s. A very telling game in terms of the advantages of HotA over SoD. With Armageddon's Blade, I wouldn't have had even a theoretical chance to win; the difference in experience and practice would have meant nothing.
Thanks for the game, I agree that in HotA, mages can only be countered with a tome against a Sawizard, and even that doesn't always save you.