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Walkthroughs for custom maps.

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#2509
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wenwell
Didn't they change their behavior pattern after 500 rounds or so?
I was removing the stacks one by one that were set to move diagonally. After each stack died, they shifted slightly, but it didn't really affect anything. Also, one more thing. The terrain should be from HD+, the original is too cluttered with obstacles, I'm not sure if it would be possible to pull this off on it.
wenwell
I recently discovered this streamer, and I'm watching his UTB walkthrough now.
He has potential. I just watched him, he struggled for a very long time on the section where you have to defeat a series of dungeon heroes, but he completed it much better than I did. I didn't really bother and let the archdevils die in the last battle. And I chose pathfinding instead of air magic for my upgrade.
wenwell
Can you check out these small-sized maps from gamerhome. They look interesting. It's definitely better than running mummies for 2,000 rounds:D
I literally completed the first map in the archive a few days ago :) It's in the style of Aeris, but much easier.