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#2508
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Marlo_Stanfield
Yesterday, I half-watched a mediocre streamer playing Vengeance Is Mine, and it made me want to play that simple map myself. Interestingly, on 1.3.2, I managed to defeat 69,993 mummies on cursed land with 19 archdevils :D

Result: the logistics expert conducting the battle increased his movement range from 4160 to 4640. The battle itself ended in round 2199 and took an hour and a half on turbo animation. I wonder if anyone has ever manually played a longer battle in terms of the number of rounds in Heroes?

Did they change the behavior pattern after 500 rounds or so?

I recently discovered this streamer and am now watching his UTB playthrough in places.

You can check out these small-sized maps from gamerhome. They look interesting. It's definitely better than fighting mummies for 2,000 rounds:D

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