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Tactics in BATTLES

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#62
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Ley;112146
I guess you understand that you'll still have to slow them down, right? But the Djinns themselves will cast Haste, and your archers will have a hard time because they usually cast spells on half of their army, and the other half flies towards you :).
And if you slow them down, they can remove it in no time with healing, dispel, and antimagic, and even worse – with Haste.

But having a huge advantage from 4 Djinns – yes, that's a good thing :)
I didn't quite understand the first part of your post. Do you mean that you'll have to slow down the enemy? Well, yes, if you have Slow, especially Expert Slow, that's a huge plus. But it's not necessary. Besides, this tactic is good for use against neutrals or a computer player. And against strong archers or fast flyers, you need to come up with something else. And it's definitely harder to use against a human player, but still not unsuccessful! :smile10:
But what do the Djinns have to do with it, and how will their Haste affect my archers – I don't quite get it:smile32: Djinns only cast spells on their own units! Besides, I'm directing all 4 spells at the Gargoyles...
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...