I guess you understand that you'll still have to slow them down, right? But the Djinns themselves will cast Haste, and your archers will have a hard time because they usually cast spells on half of their army, and the other half flies towards you :).
And if you slow them down, they can remove it in no time with healing, dispel, and antimagic, and even worse – with Haste.
But having a huge advantage from 4 Djinns – yes, that's a good thing :)
But what do the Djinns have to do with it, and how will their Haste affect my archers – I don't quite get it:smile32: Djinns only cast spells on their own units! Besides, I'm directing all 4 spells at the Gargoyles...
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...